
Added: A sound edge parameter for a grenade throwing animation.Added: New sounds for grenade throwing and weapon switching.Added: An ability to block the third person view for the Virtual Spectator.Added: The Reconnaissance Community Guide is now accessible from the in-game menu.Added: New icons for vehicle radars (laser-designated and Night-Vision targets).Added: A new BIS_fnc_exportConfigHierarchy function (exporting the inheritance of classes to a Wiki syntax).Added: Available laser targets are now indicated to the crews of vehicles equipped with a laser tracker (laserScanner).Added: It is now possible to cycle through the spectated units with the arrow key in the Virtual Spectator.Added: Publication date and version disclaimer to the Community Guides.Added: A new iconSize property for CfgNotifications classes (defines the size coefficient of the notification icon with values in range from 0 to 1).Added: New icons for targeting improvements.Added: New functions of an overhauled respawn system.Added: New samples for bullets hitting rubber.Added: Radio protocol sentences for suppressing.Added: Virtual targeting pods to all airplanes.Added: A Constantly Computed Impact Point (CCIP) for guns, rockets and bombs.

Added: An ability to draw lines in map interfaces (default by CTRL + LMB).Added: Characters with injured legs are now limping instead of being forced to walk.
